Game
In The Name of Cheese
4 years ago

125 views in just under 3 days? Thank you, everyone! It means a lot! I'm making steady progress on the game, and I can't wait to show more of it!




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Word of advice: Try your best not to get cornered.

It's been a hot moment since I've posted for #screenshotsaturday. The battle system is nearly complete and your party can level up after them!

Here's my entirely random array of concept sketches for the theoretical kobold game I did over the past couple days. Does this count as #gamedev?

The door is finally open.

What awaits Eric in this final area?

And what of his cheese?

Death now has a little more flair to it.

Nothing like big red text that stares you in the face and tells you that you lost.

Forgot it was #screenshotsaturday. Finally got the title logo, finally fleshing out the Blank Space, and working on some story bits.

Small development update (Slowing down/semi-hiatus?)

Here's my contribution to #screenshotsaturday, showing off the wizard enemies in the library level! It also showcases the Shield spell. I could probably change the color of the hit numbers and fireballs to be more visible, though.

The game is now playable from start to finish!!!

The trailer is complete!

It will be published at launch, which hopefully won't be too long. The only thing keeping me is a few music tracks.