Game
In The Name of Cheese

4 years ago

The game is now playable from start to finish!!!


Does this mean it's done? No, it doesn't, unfortunately. There is still a lot of tweaking to do, and it is still very much lacking on the audio front.

Hopefully that'll get sorted out soon enough, but in the meantime, I will try my best to provide updates without spoiling too much of the game, as it is very short. The game is probably not even an hour long.

On that note, I apologize for the lack of posts lately related to the project. I haven't had much to show, as I just got done with college for the semester, but now I have more time to work on this, which may mean new spoiler-free content to show you all.

There is still no concrete release date though, unfortunately.

Thanks to those following the project, I'm glad I caught people's eyes with this!

- CB



3 comments

Loading...

Next up

Forgot it was #screenshotsaturday. Finally got the title logo, finally fleshing out the Blank Space, and working on some story bits.

It's been a hot moment since I've posted for #screenshotsaturday. The battle system is nearly complete and your party can level up after them!

Progress on the dungeon level, new heavily-armored soldier enemies, and the Bolt spell!

#screenshotsaturday

This week's Fan Art Friday celebrates Baldi's Basics in Education and Learning! Accept the quest in your quest log to get started.

Here's my entirely random array of concept sketches for the theoretical kobold game I did over the past couple days. Does this count as #gamedev?

Great news! 📢 @Aya_Games has joined Game Jolt!

They're the indie studio behind the haunting & atmospheric horror platformer Ayasa: Shadows of Silence.

Follow the development of Ayasa: Shadows of Silence at https://bit.ly/AYASAGAME

Equipping stuff works, woo

Happy pride month woo

Slime Heroes is an action souls-lite by @WhitethornGames where you save the realm from corruption!

Quests inspired by the game have entered your quest log.

Get the game: https://bit.ly/slimeheroessteam

Here's my contribution to #screenshotsaturday, showing off the wizard enemies in the library level! It also showcases the Shield spell. I could probably change the color of the hit numbers and fireballs to be more visible, though.