Game
Project Teletubbies
1 month ago

13/11/2024-Devlog


Hi everybody. Last month, I posted a devlog post about what I am gonna add to the Project Teletubbies 1.6 update and honestly, things are going really well. The development progress is slower than I expected but that's not a problem. All original soundtracks are finished and main roster is done and I'm here again to share the other features that I added and changed in game. Let's talk about it.

HARD MODE CHANGES

Since the early builds, the game has a hard mode option to make the game more difficult. And this is gonna change in 1.6 update. Now, I removed the hard mode option but every character will have their own hard mode AI difficulty. I mean, you can play some characters in hard mode and other them not. Also with this, every character will have their own hard mode mechanic, just like from FNaTI, But Dumb! game.

CUSTOM SKINS

In 1.5 update, I planned to add costum skins for the characters but it was cancelled because the cameras had frames for every positions of every characters and it will be to much frames it was will make the game slow for me. And I fix this, so there was no problem for adding skins. There will be 6 skins for the main roster and you can buy them from the shop.

RELEASE DATE AND TRAILER

I'm planning to making a trailer for the game. If you know about making FNaF-related trailers, please contact with me. Also, game will gonna be released on december, yeah.

BY THE WAY...

So that's all for today. Next devlog will be published on december. If you some ideas for the game, please write them to the comments. I'll read them. So, have a good night.



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