Game
FNaF World: REGLITCHED

1 year ago

1987 Followers! We're having a QnA!

Ask Questions here, I'll answer them! (Sad news is that there will be no October 2023 Devlog).


Hey Everyone! I'm so glad that we reached 1987 followers because...

  1. FNaF Reference

  2. So many people are excited about this game

The team and I have been working hard on this game for a while now. I, however, cannot release a devlog this month due to the small amount to show. I've also been working on college assignments and mid-terms this month which has stressed and tired me out as much as it did. Apart from that, I've been still thinking about the fight scenes (attack variations, enemy attacks, blocking) and I'll be sure to present what's been added/fixed to the game either in November or December.

As of now, I'm opening a QnA for you guys if you have any questions about the game, the team, and various other things! I'll be sure to answer as much as I can or as much as I'm able to answer without spoiling much



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A work in progress showcase of Demo 2 so far. So you could see everything all the changes in one go. I did have to speed up the tycoon part since it would take forever to watch through.

(ignore the empty main menu, I'm not finished with it yet)

REGLITCHED Progress Devlog: Late November 2023

REGLITCHED Very Short Progress Devlog: Mid May 2024 + Programming Break/Update

Minigame preview as promised!

This was probably one of the more requested and wished for features I've seen from the demo but now there's an Undo and Redo option in the game!

The Tiles and Objects have their own individual undo and redo lists.

Wanted to annonce that the next devlog will be in the middle of May, so be sure to keep an eye on that! In the meantime, here's a screenshot of what Mendo's Endos looks like right now.

REGLITCHED Progress Devlog: Late September 2023

(sorry for the low quality video)

V 2.0.0 - Major Update

I've finally finished up redoing the main Night (Tower Def.) UI, as a lot of people had problems reading things wrong or didn't understand the generators.