Game
PYRO-ILLUSION
8 years ago

1k Followers Special - Behind the Scenes... [F.N.a.R]


Thank you very much! You’re awesome! Enjoy these… :)

		
			1) Changed and editing Truddy's Jumpscare
		
	
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			2) Songwriting process
		
	
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			3) Camera screen layout re-design
		
	
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			4) Character reveal video sketches
		
	

(Video here)

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			5) Rendering in Blender...
		
	
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			6) Clickteam Fusion, with the unforgettable huge fan
		
	
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The upcoming teasers here on Gamejolt will be more about the plot, for you to start getting the hang of it…

Stay tuned for more content!

@ddemkoo

1


24 comments

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When you work with actual clay you lose the luxury of the Ctrl+Z key, so literally every move you do you have to be sure about yourself

Guys this is no Blender...

20.000 follows! - Thank you! 🎉

Ready for some updates? Let's go!!

"In case of an emergency, follow the escape lights."

Zaza

"We are Still Here" ...

... and as soon as I'm done with exams, it's Dev time. We've got so much to look forward to!

I'm working on an OFFICIAL website for PYRO-ILLUSION with tons of content! I need your help with the #FAQ section!

Soo... go ahead ask anything interesting (or fun) that is relevant in the comments below!

"A Demon from Heaven"

I've decided to mess around with choirs, and will probably go with something orchestral for the instrumental

I've found a cool sample

Made some progress over this weekend :

- Finalized scene, after a huge amount of work. Special thanks to heavenly-roads, big respect!

- Testing + violent competition among testers B)

- Starting a new experimental task, first builds are REALLY promising!

Hello!

Is there a smart way to delay the start of an animation player? For example spreading a delay across multiple items so the animation is playing in a wave?

I can start each animation with a timeout, but perhaps there's a way to offset the animation?