Loading...
118
5 hours ago

Hello!

Is there a smart way to delay the start of an animation player? For example spreading a delay across multiple items so the animation is playing in a wave?

I can start each animation with a timeout, but perhaps there's a way to offset the animation?




1 comment

Loading...

Next up

Zaza

When you work with actual clay you lose the luxury of the Ctrl+Z key, so literally every move you do you have to be sure about yourself

Guys this is no Blender...

A quick look at Ryn: And the thread of Life, our game in development, platforms and traps in action.

#gamedev #indiedev #godot

Why is this so much harder than blender...

I've sculpted a hand

Hyperslice releases on January 16 (yes in just 2 days!) on Steam and Itch 🎉 ⚡ Hyperslice is a fast paced arena roguelite where your only weapon is your dash!

Wishlists appreciated 🥰 (Demo available on Steam and here) https://s.team/a/2977820

"A Demon from Heaven"

I've decided to mess around with choirs, and will probably go with something orchestral for the instrumental

"Vibes"

It looks like Vanny not gonna lie

Here's the last two attacks for Augusto! First we have a spinning charge, then a foot claw swipe if you get too close.

I made this back in 2014, that I never finished of a friend raging over a computer error

Safe to say my animation career didn't take off