“Forest” just hit 1k views! this is crazy. I never expected for my game to hit that many views. this is so awesome! To celebrate this achievment am anouncing my new game. It will be called “Antdote”. I don’t want to give up a lot of details now because i just want to release the full game at once. I’m figuring stuf out for now so i don’t realy have a good release date. Maybe a month or two. Anyways thank you for the support that “Forest” got and i hope that “Antidote” will have as much of the support that “Forest” had. Have a good day.
Next up
art comission.
Fan art for Foolish I'm feeling kinda better so I drew this
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
A Shiny Mega Gengar 🌟 For @ManutkArt ![]()
's #ThreeColorsChallenge!
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
Levels' maps.
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
2d lighting experiment
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!










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