Game
Hinterland
10 years ago

2.0 - Big Update, Important Info


I’m back!

A few weeks in, I got a lot of criticism about Hinterland that I decided I should address. Long story short, the biggest change in 2.0 is that almost every single room and hallway is smaller and cluttered with a little more stuff to make it seem less empty. Initially I was going for “desolate,” but several people told me what I had just looked empty, even lazy.

Hinterland 2.0 is the first step toward fixing this. Rooms aren’t tiny, but they’ve been scaled down. And they’re mostly full of more holes, dirt, scratches, and paper, but I’m aiming to put together a more diverse array of house clutter that doesn’t interfere with the story but makes the place look less bland.

Full changelog:

-Changed the size of almost every room
-Added clutter to almost every screen to make the game feel less empty. In keeping with the game’s theme, some of this clutter is interactive.
-Various bug fixes and visual enhancements (now with 100% more animated maggots!)
-Minor adjustments to puzzle difficulty

IMPORTANT INFORMATION:

Since 2.0 changes the size of many maps, installing it over a game in progress might result in your character being inside a wall or other object. For best results, try to open your current version of Hinterland, make sure you’re in the middle of a room, then save, update to 2.0, import your save, and load it. If you can move around, great. If not, move your save back to the older version’s folder, move to another area, and try again.

If it doesn’t work or something goes wrong, get in touch with me. I can most likely edit your save for you and email it back to you.

Thanks again, and Happy Halloween week!



0 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

We are under attack!

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday

"Our work is never over" they said.

What you all think

I-Buki

Mio-Da!

Ibuki Mioda!

Finished work on the emotions of a new character for the tank universe

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.