All versions
Overworld
Fixed a bug where, with legacy mode on, Overworld music would only get reset upon entering battles, but not shops or by talking to Fredbear;
Patched a bug where DeeDee did not reappear in some circumstances (bug found by @Fraeya
);
Fixed an oversight where bosses could be seen alive - even though internally considered dead - after leaving back to the menu (bug found by a water bottle);
The enemy's debuff text can no longer go offscreen due to the enemies being tall;
Fixed waterhose's cloud effects disappearing just before going offscreen. The way they're spawned has also been changed to look smoother.
FNaF 57
Patched a bug where enemies with multiple death explosions could not have their death animation triggered if one is already playing.
1 comment