Game
FNaF World Fixed



8 months ago

2.2.1 Patch notes


All versions

  • Overworld

    • Fixed a bug where, with legacy mode on, Overworld music would only get reset upon entering battles, but not shops or by talking to Fredbear;

    • Patched a bug where DeeDee did not reappear in some circumstances (bug found by @Fraeya );

    • Fixed an oversight where bosses could be seen alive - even though internally considered dead - after leaving back to the menu (bug found by a water bottle);

    • The enemy's debuff text can no longer go offscreen due to the enemies being tall;

    • Fixed waterhose's cloud effects disappearing just before going offscreen. The way they're spawned has also been changed to look smoother.

  • FNaF 57

    • Patched a bug where enemies with multiple death explosions could not have their death animation triggered if one is already playing.



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2.4.3 Patch notes

finished coding everything about the mechanics of the achievements pop-up...

i think 'fnaf world: completionist' might be a better title than 'fnaf world: fixed+'

achievements will be coming soon...

made by CollapseX on discord

2.4.5 Patch notes

2.5.0 Patch notes - Definitive Edition

no, you're not able to cheese achievements in the project.

I just finished playing and "100%" FNaF World: Refreshed

Created by: @Pyturret

I'm not going to share my opinions just yet, since this is only a demo/part 1 of the game, so I'll wait until the full game is out before giving my thoughts on it.

Overall:

2.5.2 Patch notes