Game
Hello Neighbor: Hidden Spirits
1 year ago

2/2
v2.1.1

- Now the Neighbor will only place traps after catching you. This is to fix an issue where if you alerted him enough, he would place traps EVERYWHERE.

- Decreased the hold time for picking up items to 0.2 seconds

Update will be live soon




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We're not Dead. yet at least. development is slow

We should have a new development video out by November :)

Trophies are now implemented :)

We recommend waiting until we complete the Part 1 enhancement update before playing HNHS. The current public build is outdated and very unstable. This major enhancement update should resolve "most" issues upon completion.

New Neighbor model is replacing the HN1 style setting, and due to popular demand, it's going to be the default setting in the next update!

In the next update, you can expect to find loads of secrets and... lore????? >:)

the reworked prototype map visuals are Semifinished! Complete with a new garage, and a heavily modified first floor, we've pretty much reworked the entirety of the original map. We are near to the final stretch now! (everything is still subject to change)

From the final update for chapter 1 (the demo) onwards, you will have a built-in flashlight at all times that you can turn on with the F key. However, it has a limited charge. Use batteries strewn around the map to recharge the flashlight.

The Neighbor will be able to use the unused flour piles as a trap in the final update for chapter 1/the demo

This will be a real feature in the game

You will be able to do this

New prototype house exterior & Slight Redesigned Interior :)

Will post some screenshots of the interior once it gets properly furnished