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Game
Hello Neighbor: Hidden Spirits
1 year ago

The Neighbor will be able to use the unused flour piles as a trap in the final update for chapter 1/the demo


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Trophies are now implemented :)

From the final update for chapter 1 (the demo) onwards, you will have a built-in flashlight at all times that you can turn on with the F key. However, it has a limited charge. Use batteries strewn around the map to recharge the flashlight.

Chapter 1 has been getting a bit of a makeover lately! Credit to @TheCrowinator and @Jack-n-Coke for the remodel of the first floor

(Forgot to post this here lol) Gonna love seeing your reactions to how the Shadow Man is going to be animated in Hidden Spirits ;)

the reworked prototype map visuals are Semifinished! Complete with a new garage, and a heavily modified first floor, we've pretty much reworked the entirety of the original map. We are near to the final stretch now! (everything is still subject to change)

In the next update, you can expect to find loads of secrets and... lore????? >:)

The AI in the next and probably final major patch for the demo/chapter 1 will feature A LOT of AI adjustments. Here's a peek at just one of the many new changes to the AI's behavior!

Added proper window jumping and swearing when the Neighbor is in hunt mode

Next update, the neighbor's going to be smart. Be smarter, be unpredictable.