A Teaser Demo is coming. while the graphics are still mostly RPGMakerMV and some stuff is still trying to be added like character portraits for the cutscenes. I want to give you guys a taste of the story.
us at Team Bullet still have a long journey to go to change this visually, but we will try our best. while this upcoming demo may be very short. It's just one small step towards a goal.
hope you all look forward to seeing Lunatea as it looks in this teaser demo. cause when we release a new demo long after this teaser demo. I promise it will look a whole lot different. who knows how long this game will take to develop, but we always take it one small step at a time.
the date has been given. are you ready for the teaser before we start working on getting rid of the RPGMakerMV defaults?
Next up
well uh... guess music is put on hold till i can fix this. this happened as soon as i installed fl studio demo to see if i would like it... =\
(has been fixed)
Bullet: Soul Bounded - monthly update 6/2/2021
another monthly progress update
get the boat
he's back!!!!!!!!!!!!!
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.
My D&D art for my family so far (WIP if you couldn't tell)











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