Game
Bullet: soul bounded

5 years ago

2-3-21:


A Teaser Demo is coming. while the graphics are still mostly RPGMakerMV and some stuff is still trying to be added like character portraits for the cutscenes. I want to give you guys a taste of the story.

us at Team Bullet still have a long journey to go to change this visually, but we will try our best. while this upcoming demo may be very short. It's just one small step towards a goal.

hope you all look forward to seeing Lunatea as it looks in this teaser demo. cause when we release a new demo long after this teaser demo. I promise it will look a whole lot different. who knows how long this game will take to develop, but we always take it one small step at a time.

the date has been given. are you ready for the teaser before we start working on getting rid of the RPGMakerMV defaults?



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well uh... guess music is put on hold till i can fix this. this happened as soon as i installed fl studio demo to see if i would like it... =\

(has been fixed)

another monthly progress update

Bullet: Soul Bounded - monthly update 6/2/2021

get the boat

he's back!!!!!!!!!!!!!

I worked so hard to get all four of them to the end safely, but then...

An infected room from the second part of Cybel ! Are you up for some cleansing?

If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!

Also please consider tossing Vault on your Wishlist, I really appreciate your support!

https://store.steampowered.com/app/1251800

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!