Game
Shrek RPG: Stolen Onions

1 year ago

2#

Development has been going very well.

OK, let's describe the game a little:

Shrek RPG is a semi linear rpg with close to little grinding. Enemies are on the map - no random battle encounters. Branching choices and endings.

(dead) Memes, too.




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Announcement

From now on, my games are listed here again!

I'm not an entrepreneur, so I couldn't bring myself to advertise a game about YTP and Shrek on Itch. Also, this website is the only follower base of mine (as if it's even active now).

Look forward to Shrek RPG!

1#

I've been on a rush fixing some of the aformentioned problems. I've also been fidgeting with a system over multiple endings. Been playtesting too.

Progress is going smoothly.

Anyway, here is a screenshot. It doesn't promise anything but who cares lol.

DX Log#2A

It will be easier to screw around - like beating the Taxi boss before the 'requirements'. Or clearing a quest before starting it. This in turn will also alter the story respectively.

In other words, you'll never break the game. It'll break you!!

Excuse the invalid statement from before; turns out the game wasn't corrupted.

So, er, I will compensate by releasing a demo, containing half of the game. The other half isn't ready yet.

I'll be away for a month, but any feedback meanwhile would be great.

The game page is up and running, incase anyone noticed.

I could be monologuing about it, but gamejolt doesn't give me enough characters. With that said, this post is the last. Follow the game on Itch for future devlogs:

https://korporalstorrumpa.itch.io/shrek-rpg-stolen-onions

3#

I was sick for some time, so I couldn't provide with any updates or anything here. Now I'm back on track.

I can't promise an exact date for the release, theoretically by the end of the year, but we'll see.

The game should be ready for release by next week...

Shrek DX Devlog # 1

Not like I planned to make a devlog now, but I should still keep those following informed.

Image 1 - Optimized the game's bgm tracks. Yaaay.

Image 2 - Added more content to the game.

Image 3 - "Writing improvement"

See you next week!

Hello everyone. A little over a week since I came back.

I've thought of making a release of the game to Itch.io, since Gamejolt's not a very popular platform anyway. Can barely even host devlogs here either.

Anyway, development be bustin'.