Game
Survive The Zombies: Instinct
6 years ago

2019 update and a new Survive The Zombies game!


Hello! A new (small) update for STZ: Instinct!

Here’s a small changelog:

  • Changed intro logos

  • Remade the game’s logo

  • Improvements to the main menu

  • Font changes

Now, for the more important and exciting part!
There’s a new Survive The Zombies game coming!

The game is quite a bit different from Instinct, as it runs on a different engine and has much more interesting mechanics. It was also made by our team, instead of just me. 5 Minutes to Survive The Zombies doesn’t have a release date yet, but we are working on it as hard as we can.
Please check it out and if you like it, give it a follow as well!
Thank you all very much and I hope to see you on 5MSTZ!



0 comments

Loading...

Next up

Weapon Crafting Screen early screenshot

The devlog for VOID_r is up! Check it out here [ https://gamejolt.com/games/VOID_r/283750 ]!

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

I-Buki

Mio-Da!

Ibuki Mioda!

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

Update 2.627

New challenges & new effects!

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

Only true badasses may pass! #conceptart #art #gamedesign

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.