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UE5 Multiplayer Crouching - Teabagging This video demonstrates how to use the crouch function in a multiplayer game created in Unreal Engine 5. Crouching can be used to avoid enemy fire, as well as to express dominance over a downed opponent.
Game update
One of the short demos of my project.
I hope I was able to convey the feelings of the character through the screen.
This demo reveals one of the parts of the game's plot
Pather - Main Theme OST
My randomly generated dungeon.
Update 0.6.0
- Complication of the railgun mechanics
- Improved netcode stability
- Localization of the game into 4 languages (en, ua, ru, be)
- Ability to select the region of the game
- Direct connection to private room to friends
- Global optimization+
@gamejolt Hello, I want to ask the site administration a technical question. What are the Unity WebGL settings for the game build?
I tried every possible setting, but the game crashes due to an incorrectly configured server.
Working on lights and effects, optimizing the game, trying to parse my code.
My Simple Measure Tool
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