Game
School Haunt
10 years ago

2nd Demo Coming Soon!


Well, yeah. Since I’ve been looking back to the past of how I made games myself, I’ve decided to just update it bit-by-bit until I decide whether or not to stop it. Just think about how games publish their content ‘episodically’, but not yet in a good condition.

One thing that’s been really bothering me is how to introduce a lot of characters in the same time. I mean… the whole batch would be the ones thrown in the scenario… unless I decided to only choose some worthy characters from each and every section.

Also, I’m motivated because of the reviews you guys have given to me. In fact, this is the only horror game I made that I really made sure of that it would be really scary and terrifying. And because my upcoming Science Investigatory Project would involve psychological science, it’s a given that I’ll also use some of it in this game.

For now, this is KatanaHiroshi, signing out!



0 comments

Loading...

Next up

soon™

It is time... to make another game.

Are mops overrated?

by Zorga

Path of Kami: The Evolution of the Lore

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Microsoft Windows XP Unprofessional (windows logo prototype)

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.

Sonic X pixel art.