another video showing progress on Deadstate, adding different materials of the game world, added different bullet holes depending on which material and some particles, and unique effects on some bullet holes/particles. (30% complete, so complicated to add) Zombie dummy can now be killed.
Next up
(3/26/2022) progress 2
(3/26/2022) progress 1 - some progress on it, recoil, hit detection, a somehow working field of vision (not intended to work like that), free aiming, player collisions/movement (ignore the Money Game - Part 2 song lol)
(3/30/2022) making this player menu (I hate making it but I want it)
(3/29/2022) added standing/crouching/prone mechanic and its animations
(3/29/2022) making more animations for the game for now
(3/29/2022) progress 6
(3/282022) Focusing on the movement system now, just recently done making the vaulting mechanic.
(3/28/2022) some sniper scopes for the game and different bullet hole particles for some materials
(3/29/2022) added the actual HUD from the mockup, added the body temperature mechanic, and dying display (red vignette/bleeding text)
(3/31/2022) (also no big changes to the game right now, just added bleeding effect, and factors that decreases your health, player shadow, temperature counter on the player menu, more progress on the player menu, that's mostly it lol)
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