Game
Mary's Arcade (Classic)

4 years ago

300 Followers! + Roadmap & other minor notes


Project Mary hit 300 followers almost two weeks ago!

So why am I posting about it now instead of back then? Because I have a lot more finished now and can more confidently speak about upcoming events.


In the next week,

-Private Beta 1.2.1 (shown above) Will be given out to my selected testers so they can give feedback on the later stages.

-Exclusive 3 night demo will be given out to specific discord server members.

Depending on Beta tester & Demo feedback,

-If feedback is positive and satisfactory to what I'm looking for, I'll work on a public demo for Gamejolt.

-If feedback is negative or a majority of feedback is confused or missing the key parts of the game I tried to emphasize, I'll delay the public demo while I work with their feedback to improve the game.


A more cynical reader may be asking why a FNaF fangame of all things needs this much testing, but the crux of the game is a mechanic that's hard to explain and doesn't always click with everyone. I want to make sure that everything is as solid as it can be before any kind of public launch.


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I am the evil.

Ricocheting algorithm has twice the search radius, twice the angular resolution, and twice the distance to test. Oh, and it runs 12x faster than the one in the last post.

Mary's Arcade - 1 DAY UNTIL RELEASE

Br*tish translation. Thank you @YEPmulti for helping with the localization.

I DON'T BELIEVE IT!

Phisnom's tier list.

I found this in a 10 year old MFA for a canned game I was making.

Wilted Rascal

ReAl TiMe!!!

(Cameras now stay active when laptop is lowered to improve continuity)

Service Pack is coming along, I just don't have a lot of new stuff to show right now.

This never saw the light of day.

A direct sequel to Night Shift at Freddy's (photoshop version) from before I started making endless remakes of NSaF.