Game
Code and destroy!

9 years ago

3D battles


Hardest thing I’ve ever tried to do. GUI for visual-coding was nothing compared to amount of work needed to rewrite everything to support 3D graphics.

From now on, every challenge, fight, sandbox testing, robot preview, everything will be in 3D. Also, I’ll update UI to be more intuitive and add tutorials to most actions. Testing period and robots created by guest (the only robots I have access to) shown that there’s lot of problems understanding how coding works. People don’t know how to use loops and ifs and don’t want to waste time on watching tutorial videos.

I’ll have to make tutorials more interactive.

Anyway, there’s tons of work to do so there won’t be any testing period anytime soon.

Have a nice day!



0 comments

Loading...

Next up

Short intro of us 💕✌️

We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

Chiaki Nanami!

Fan art for Foolish I'm feeling kinda better so I drew this

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

What do you think guys in my robot?Just a beginner in 3d modeling..

My instagram https://www.instagram.com/rojhonbb/

Just a Pico sprite

Update 2.627

New challenges & new effects!

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM