Wheelcolliders are super sensitive, it’s soooo hard to make them drift but at the same time maintain stability or maybe I’m missing something.
Meanwhile, I can share my really slow improvement in the 3D version, enjoy!
Also found this 10/10 video about physics in car games. Research is fun :) https://www.youtube.com/watch?v=I8GQCZgCNw8
0 comments