Game
ToDay Will Never Come

8 years ago

3D Modeling

The development of the game is gaining momentum!
At the moment I’m developing 3D models for the game.
Creating 3d models and baking textures on them I do not think it takes a very long time, so wait for new news!




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Location settings Slowly create a location situation, we try to do everything as *optimally* as possible for weak *PC*s and at the same time we think we should do not too much and not too few details, so to say we are looking for the golden mean.

Few Days lost Over the past few days, we’ve been able to pick this up for the game. Glock 17 which will be needed for the storyline and the player himself.

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

art comission.

Successful landing

#screenshotsaturday

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

What you all think

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!