I have just started the development process for 4.0.0
One of the most obvious improvements is the change of interface, and instructions that you totally cannot miss. People keep missing parts of the game, and the instructions in the corners are like INVISIBLE.
More information will come soon.
Next up
4.0.0 Snapshots I have made some progress into the game. To show you I am still active, here are some images. So there you go. I think Iām about half way but my deadline is this weekend. Poop.
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower š», so do we improvise with this post you're reading. š
What's coming out of your own improvs? š¤
#Pecaminosa | #IndieDev | #OST | #Jazz
art comission.
Path of Kami: The Evolution of the Lore
Werehog transformation process. #sonicunleashed
The whole squad is here!
Interested? Follow me!
I-Buki
Mio-Da!
Ibuki Mioda!
Update 2.627
New challenges & new effects!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Why walk when you can jump?










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