Game
Outertale (Project Spacetime)
3 years ago

4.33 released!

Fixes, fixes, fixes. I had updated foundry but not phone calls, so all those were weird. Also you can copy timelines now so that's kewl

+ Modding API now properly copies to spacetime dir

Spoilerific article changelog (only one thing)


  • MK doesnt respawn anymore after reloading before mad dummy (that was awkward)

  • recycler in rec center doesnt crash the game now



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Next up

we do a little computing

Due to Gamejolt sucking really bad, I can't finish the upload of 5.04. I tried yesterday and today, and it still broken. This update fixes that new chaotic route bug introduced in 5.03.

If you want this update, go here:

https://spacey-432.itch.io/outertale

Thanks!

20/37 redleaf rooms decorated, dialogue and story improvements for the 2nd demo, and a simple change that I think gives the game a lot more FEELING

introducing COLORS! (each area will have a different main color, and variants for specific rooms if needed)

Facial expressions for another character are done! Only one character left to add faces for in the next demo.

Here's a small sample:

@JustAnimates1210 of the OUTERTALE modding project made a google form for hiring team members!

If modding the game sounds interesting to you, then apply with the form below!

https://docs.google.com/forms/d/e/1FAIpQLSdSbMsCHi030re893ggcPB9…

If you have any more questions, ask them in the comments.

And now, the other character's facial expressions are done as well! All characters now have walk sprites, dialogue sounds, and facial expressions, which means I can freely write the rest of the next demo dialogue.

Big progress!!

Next demo is 56% complete

chillin' by the SYRUP cooler

just kidding heres the real 2000 follower special

(he made it even better)

Here at mavis & co we take development very seriously

Here at redleaf industries, we have expert planning capabilities :3