Game
SCP: Continued Procedures
2 months ago

5.6.0 "Winter solstice 2025" update

(let's festivise even more!)


Add season spirit to current puppet classes

- Add skins to most of puppet classes (except SCP-173 (because they already have randomization and Christmas face), SCP-178-1, SCP-650 (they have only Christmas skin) and SCP-938)

New features

- SCP-266 VFX overhaul.

- Agents now have a visual flashlight on their vest.

- Began AI rework - add SCP-939 (and Scientists since 5.6.0) style of wandering to MovableNpc *Yni Viar's comment: originally, it was 6.0 feature, but I decided to do it for 5.6*

- Researchers no longer spawn in Entrance subzone

- Added slight-visible doors for Research Zone (Maintenance Zone have doors since 5.5.0)

Bugfixes

- Fix CI event crash - also change CI logic.



0 comments

Loading...

Next up

v5.2.0

Subway teaser.

Maintenance Zone lighting got updated in 4.2.0

What is that thing? - New update.

Location teaser

Added walking NPC system.

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Another house i made long time ago.

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).