Huzza-ish, I’ve made it to the Omega stage! (Omega is a stage I made up signifying the 50% mark) However the only reason I did is because this may be the end of this game’s develpoment. I’m putting a stop or possibly a hiatus on this game, because I have no inspiration for levels, they’re too hard to make. So here we are, 21 levels, a fun game, possibly addictive…and if I don’t come back, I may remake it. anyways, It’s done, enjoy!
Next up
Fan art for Foolish I'm feeling kinda better so I drew this
Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday
What you all think
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
My D&D art for my family so far (WIP if you couldn't tell)
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
A sneak peek at the new OST, can you guess what this song will be used for? 🤔
Got some fun collectibles in our game, Path of Kami!
0 comments