From POPGOES, Blake is one of the many guest characters in the game. Admittedly, I don’t have very much done for the guest characters at the moment, as my primary focus has been to finish the skills and equipment for all of the regular characters. However, I can at least give some insight as to what I think Blake’s skills will be like. His skills will most likely be stronger than the rest of the POPGOES cast, but he will be trading off speed and MP. Note: This is not a direct confirmation of what he’ll do.
Next up
Hello there everyone! I would like to begin this by saying that I do, fully intend on growing more active with these updates. I am going to be getting a new computer soon, and will no longer need to borrow the one I am currently using. For now, have this.
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
Fan art for Foolish I'm feeling kinda better so I drew this
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
What you all think
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Terraria
Rockin the Guitar, an Axe like Guitar I made for my Uni project










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