Game
Hello Neighbor: Hidden Spirits
4 years ago

6/6
That was never my intention to begin with. I just feel like I have something really solid in mind that I think could really improve the game. What do you guys think?


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Added proper window jumping and swearing when the Neighbor is in hunt mode

the reworked prototype map visuals are Semifinished! Complete with a new garage, and a heavily modified first floor, we've pretty much reworked the entirety of the original map. We are near to the final stretch now! (everything is still subject to change)

In the next update, you can expect to find loads of secrets and... lore????? >:)

We're not Dead. yet at least. development is slow

We should have a new development video out by November :)

The AI in the next and probably final major patch for the demo/chapter 1 will feature A LOT of AI adjustments. Here's a peek at just one of the many new changes to the AI's behavior!

We recommend waiting until we complete the Part 1 enhancement update before playing HNHS. The current public build is outdated and very unstable. This major enhancement update should resolve "most" issues upon completion.

Chapter 1 has been getting a bit of a makeover lately! Credit to @TheCrowinator and @Jack-n-Coke for the remodel of the first floor

From the final update for chapter 1 (the demo) onwards, you will have a built-in flashlight at all times that you can turn on with the F key. However, it has a limited charge. Use batteries strewn around the map to recharge the flashlight.

This will be a real feature in the game

You will be able to do this

Next update, the neighbor's going to be smart. Be smarter, be unpredictable.