Game
Life Motive Translater
3 years ago

8.24 Devlog


  • Wrote an OST First Love(arranged from one of my early work).

  • Wrote text for First Love.

  • Wrote an OST Nothing Special. I'll save it for later use.

  • Added a few motives: "first love", "hope", "sadness", "confuse".

  • Fixed the position of the staff to make it look better.

  • Fixed a bug of double-playing a sound effect.

  • Completed the instruction book of the translater.



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8.27 Devlog

Hey everyone, I just made a short game using GMS2. It took me about a week to do it and I felt fun making it.

Check it out on my homepage if you're interested!

The name is "I Need to Find a Song".

Here I'll explain how I tell stories through music in my game.

Feel free to leave a question or a suggestion! I would really appreciate it.

8.22 Devlog

8.23 Devlog

8.25 Devlog

8.26 Devlog

Trying to create a game where stories are told through music. It's like cracking some codes.

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)