Added a new translation mode: co-translating. This is a mode where you gather the translated motives and get something new.
Now the translated motives will be marked green.
Fixed some huge bugs.
Wrote an OST Weight of Piano.
Wrote text for the piece.
Next up
Here I'll explain how I tell stories through music in my game.
Feel free to leave a question or a suggestion! I would really appreciate it.
8.27 Devlog
Trying to create a game where stories are told through music. It's like cracking some codes.
8.22 Devlog
🕹️ Enter The Highrise Game Jam Before It Ends On May 5! 🕹️
Learn the rules here: https://gamejolt.com/c/gamedev/highrisejam
Learn how to make a world on Highrise (which you MUST do to enter the jam) here: https://gamejolt.com/p/the-highrise-game-jam-is-underway-watch-t…
The jam has cash prizes! 💸💸💸
8.23 Devlog
8.26 Devlog
Highrise Game Jam Reminder: In order to enter to win the Jam, your game must be created in Unity and submitted using the Highrise Studio Hub.
Learn all the deets about the jam at https://gamejolt.com/c/gamedev/highrisejam
Hey everyone, I just made a short game using GMS2. It took me about a week to do it and I felt fun making it.
Check it out on my homepage if you're interested!
The name is "I Need to Find a Song".
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