Added a new translation mode: co-translating. This is a mode where you gather the translated motives and get something new.
Now the translated motives will be marked green.
Fixed some huge bugs.
Wrote an OST Weight of Piano.
Wrote text for the piece.

Next up
8.26 Devlog
8.27 Devlog
Hey everyone, I just made a short game using GMS2. It took me about a week to do it and I felt fun making it.
Check it out on my homepage if you're interested!
The name is "I Need to Find a Song".
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
8.23 Devlog
Welcome @YahahaGames to Game Jolt by giving them a follow!
They're an international publisher dedicated to transforming indie games into global successes.
Check out their game Midnight Special here: https://bit.ly/midnightspecialgj
8.22 Devlog
Here I'll explain how I tell stories through music in my game.
Feel free to leave a question or a suggestion! I would really appreciate it.
LGBTQ+ Game Dev Icons:
Rebecca Heineman is a trans woman, award-winning Space Invaders player, and game dev who worked as a dev on The Bard’s Tale, Myth III, and more.
She was inducted into the International Video Game Hall of Fame in 2017.
Trying to create a game where stories are told through music. It's like cracking some codes.
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