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Game
Life Motive Translater
2 years ago

8.25 Devlog


  • Added a new translation mode: co-translating. This is a mode where you gather the translated motives and get something new.

  • Now the translated motives will be marked green.

  • Fixed some huge bugs.

  • Wrote an OST Weight of Piano.

  • Wrote text for the piece.



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Here I'll explain how I tell stories through music in my game.

Feel free to leave a question or a suggestion! I would really appreciate it.

8.27 Devlog

Trying to create a game where stories are told through music. It's like cracking some codes.

Happy #WIPWednesday!

Are you working on a game? A song? Something else? Tell us in the comments!

8.22 Devlog

🕹️ Enter The Highrise Game Jam Before It Ends On May 5! 🕹️

Learn the rules here: https://gamejolt.com/c/gamedev/highrisejam

Learn how to make a world on Highrise (which you MUST do to enter the jam) here: https://gamejolt.com/p/the-highrise-game-jam-is-underway-watch-t…

The jam has cash prizes! 💸💸💸

8.23 Devlog

8.26 Devlog

Highrise Game Jam Reminder: In order to enter to win the Jam, your game must be created in Unity and submitted using the Highrise Studio Hub.

Learn all the deets about the jam at https://gamejolt.com/c/gamedev/highrisejam

Hey everyone, I just made a short game using GMS2. It took me about a week to do it and I felt fun making it.

Check it out on my homepage if you're interested!

The name is "I Need to Find a Song".