Added a new translation mode: co-translating. This is a mode where you gather the translated motives and get something new.
Now the translated motives will be marked green.
Fixed some huge bugs.
Wrote an OST Weight of Piano.
Wrote text for the piece.

Next up
8.23 Devlog
8.26 Devlog
Here I'll explain how I tell stories through music in my game.
Feel free to leave a question or a suggestion! I would really appreciate it.
Play @pm-studios
' Bandit Trap Open Beta!
Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.
Complete quests based on the game!
Play the beta: https://bit.ly/BanditTrapBeta
Trying to create a game where stories are told through music. It's like cracking some codes.
BIG NEWS: Your Bandit can wear a Game Jolt hat and shirt in Bandit Trap!
Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta
It ends on March 23rd at 6 am CET!
8.27 Devlog
8.22 Devlog
This week's Fan Art Friday celebrates Bandit Trap! Accept the quest in your quest log to get started.
Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta
Hey everyone, I just made a short game using GMS2. It took me about a week to do it and I felt fun making it.
Check it out on my homepage if you're interested!
The name is "I Need to Find a Song".











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