Game
Otter Town
8 years ago

#8 DEVLOG


Hi girls and boys :D

Today, I ended the physics/gravity part of the game (except water part). Here’s a little bug I had working on wall jumps: SPIDER MONKEY !

5d0a2507eeb7b.gif

Here’s the final result :)

5d0a2509d70da.gif

Wall jump and air coef does work (air coef -> the player acceleration is lower in the air)

5d0a250da4838.gif

And I also worked on the camera ! I found a great algorithm which allows me to get smooth camera movements and to be sure that the player will be followed by the camera. I’m really happy of that :D

So the player can now move the camera too.



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#1 DEVLOG This week, I’m working on background and as you can see, first bugs were pretty fun ! 1st layer of background is coded. 2nd and 3rd layers will be ended on Saturday I hope :D Sorry for my bad english

So

i may or may not make an full art of some person or i may just leave this like that-

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Runestones: from concept to in-game model🗿

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