Hi girls and boys :D
Today, I ended the physics/gravity part of the game (except water part). Here’s a little bug I had working on wall jumps: SPIDER MONKEY !
Here’s the final result :)
Wall jump and air coef does work (air coef -> the player acceleration is lower in the air)
And I also worked on the camera ! I found a great algorithm which allows me to get smooth camera movements and to be sure that the player will be followed by the camera. I’m really happy of that :D
So the player can now move the camera too.
0 comments