Game
NegaDust: "Tear"ing Lives
5 years ago

90..


.is a cool number



2 comments

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my project file broke for some reason so i won't be able to update the battles for a while so i'll do phase 2.5 in the meantime, i'll show you guys the result once it's done (you can have this in the meantime)

progress for ndtl

-titlescreen improvement

-options screen (remembers what you did in options)

The concept of my age starting with a 2...

I am an old man now

The new menu because old one was you know lol

Also we need an artist to make "Once Upon A Time" arts

Also we will add name selection and there will be a LOT of referances. Maybe you will be there? Who knows..

Also I will change the game thumbnail.

im uncancelling this and showing off new sans sprite (also im the new owner hi) -coaxae

hi, we might move to C++ with SDL2

because clickteam has a "out of memory" error which is a big problem and also we can port C++ to many many other systems such as a Nintendo Switch and more.

heres some of my progress using SDL2

yeah

HAPPY 10TH ANNIVERSARY UNDERTALE!

Speaking of... NEW DEMO SHOWCASE!!!

https://youtu.be/iF1dTZBVpH0

Phase 1.5 is here!!

It is finished other than the new version of the soundtrack "Blue Eyes" by Bibble, so stay tuned when that drops

so real coding