Next up
so real coding
Lmao I laughed very hard
(mfa is menu mfa don't worry guys)
progress for ndtl
-titlescreen improvement
-options screen (remembers what you did in options)
made things look better with gameover screen and phase selection
Devlog #1 (its short no worries.)
hi, we might move to C++ with SDL2
because clickteam has a "out of memory" error which is a big problem and also we can port C++ to many many other systems such as a Nintendo Switch and more.
heres some of my progress using SDL2
nice
Sneak Peeks! This version was made by @Mefe Papyrus is now in the battle and this is some of the new text! And we are trying to sprite some new battle buttons. Also if you want you could join our server! https://discord.gg/8ETH3RTGsc -Aftermathic
Sneak Peeks! So we are still developing the game, and things are going well! But the problem is we need to fix the bugs of the sprites, attacks, and etc. And there is also a hard mode. So here's what the game looks like so far.
-The Creator, Aftermathic
New GameOver Screen
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