Game
NegaDust: "Tear"ing Lives

2 years ago

im uncancelling this and showing off new sans sprite (also im the new owner hi) -coaxae




1 comment

Loading...

Next up

so real coding

Lmao I laughed very hard

(mfa is menu mfa don't worry guys)

progress for ndtl

-titlescreen improvement

-options screen (remembers what you did in options)

made things look better with gameover screen and phase selection

Devlog #1 (its short no worries.)

hi, we might move to C++ with SDL2

because clickteam has a "out of memory" error which is a big problem and also we can port C++ to many many other systems such as a Nintendo Switch and more.

heres some of my progress using SDL2

Sneak Peeks! This version was made by @Mefe Papyrus is now in the battle and this is some of the new text! And we are trying to sprite some new battle buttons. Also if you want you could join our server! https://discord.gg/8ETH3RTGsc -Aftermathic

Sneak Peeks! So we are still developing the game, and things are going well! But the problem is we need to fix the bugs of the sprites, attacks, and etc. And there is also a hard mode. So here's what the game looks like so far.

-The Creator, Aftermathic

New GameOver Screen