2 years ago

A big public post is up on our Patreon about the release plan, when Alpha Testers will get to play, and a request for feedback. Specifically, what's going to be the final name for this prologue story project!? https://www.patreon.com/posts/progress-report-103299930




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There are SO many ponies in this Professor intro cutscene 😂 #screenshotsaturday

We really wanted to show off the variety during the first impression and introduction to the world of #BattleGemPonies! 🐴💎

💘~ We're Feelin' the Love this #ValentinesDay ~💘

#mlp #indiegame #BattleGemPonies

Everyone's talking about The Big Game 🏈 today, but we only have room for the Big Game 🎮 we're making together on our minds this weekend! #indiegamedev #SuperBowlLX

#pokemon #monstertaming #gamedev

Each pony has DOZENS of expressive animations. That's why it takes so long to get each one from single concept sprite to finished in-game. (Aseprite's the tool used to get these pixels moving around so nicely.)

We made a scene validator tool today that tells us exactly which NPCs are misbehaving and how to fix them. #madewithunity

Got a whole handful of features done today. It's really nice when our second programmer soars overseas to us and we get to go HAM all weekend on the project. Feels like a real indie studio with the three of us giving it our all in the same room.

REJOICE! For all Saved Files shall now survive the approaching update... ☁️➡️📦 Basically, we coded a thing so nobody's save data gets scrapped or corrupted when the DLCs drop. #UnityDev #gamedev #debug

Added some ambient traffic to a shady city for my game. They'll be driving in and out of this tunnel. 🚓🕳️

(Made with Unity's particle system)

#gamedev #indiedev #unity2d #pixelart

Putting your opponent to sleep is a dirty trick, but an effective one.🥱😴

Today's mission has been sprucing up maps so players can't just walk past all the interesting obstacles. (That mostly means strategically placing rocks, trees, and walls everywhere. 🪨 )