Game
Time Out (Prototype)
10 years ago

A bit of an explaination


Okay, so I might have forgotten to explain exactly what my game is all about. I showed a basic screenshot, but that’s not really gonna show what I’m making. So, I figured this simple gif should show nicely what I’m doing:

5d0bbc206efe9.png

Basically, a platformer with a puzzle element to it. I’m working on making a couple of levels to show off the basic mechanic, and perhaps even a few other ideas for obstacles (spikes, areas where you can’t pause, smaller limit on number of pauses, etc.) As I said, I only began working on this yesterday, so I don’t have a whole lot. But I’m liking this project, however small it is.



1 comment

Loading...

Next up

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

art comission.

Path of Kami: The Evolution of the Lore

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

What do you think guys in my robot?Just a beginner in 3d modeling..

My instagram https://www.instagram.com/rojhonbb/

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Microsoft Windows XP Unprofessional (windows logo prototype)

Shuiro Haname. #Commission

Commission for @ShuHaname

Szayel Aporro Granz - Bleach

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)