Game
Veil Mirror: Ghost Control

4 years ago

A cosy place to have a drink?

Or maybe just another nesting place for anomalies and demons?

You'll find out soon enough.


1
1


0 comments

Loading...

Next up

A technical talk about world building tools and workflows in Unity for those who are interested.

Implementing all the ghost behaviours. Here: When ghosts make paintings change.

Another technical talk - about how the mirror actually works.

It's so easy, technical artists hate these tricks!

Here's a better picture of those posessed paintings.

Have a good rutsch into the new year, y'all!

We decided that the villa was too large a game space for the gameplay that happens in it. Removed the second story of the house. But we also started on new areas.

Here's the new backside of the main hall. Anything could be posessed

art comission.

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Strange Umbrella

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

I worked so hard to get all four of them to the end safely, but then...