I've started this project (prologue) about four months ago. Then it was my first serious contact with Unreal Engine.I had a few contacts with Unreal in the past but these weren't serious compared to this...
Soon you will be able to see our work. What I want to say? Prologue isn't perfect that's why I writing this. Please, give our team a chance if prologue won't be good enough.
I assure you. Full game will be great.
~EDITi
Next up
Unreal...
...
Work in progress... See you in November!
The Prologue.
Oh, I love it <3
1. We have changed our project name.
Place: Basement is now Happy Place: Brian & Friends.
2. We are happy to annouce that we are working on a demo of the game. Esteminated release date is November of 2022. We'll give you more information soon.
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!
Likes appreciated ✌️
#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
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