Game
Wifi Attack

4 years ago

A glimpse on the game




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We are giving the final touches and translating to english the entire game. We've put a lof of effort into this minigame!! We really hope many of you play it and let us know if you like it!

These are the first minutes of gameplay of The Wall, a scifi-horror adventure set in a distant city. Sorry, because it's still in spanish. We are working in a full trailer with english gameplay. ;)

This was the shaking effect added in 0.6.0 version

We haven’t slept in three days but the game for the game jam is getting into shape!!! But doing some things in Renpy is really really hard. I regret for not using gamemaker or something else 🤦🏻‍♂️

#gamejam #horror #jam

This is the trailer for The Bunker. I thought a trailer was required to enter the other big jam, and then I found out you only needed a gameplay video, so I guess this were four hours of editing for nothing else than having fun myself. :D

The Wall is a sci-fi horror visual novel packed with cinematic, action-driven moments and interactive QTEs that keep every scene alive. This clip shows the first escape sequence — where your choices decide the path… and your survival.

We added a new boss fight!!! If we have time we'll make a better sprite with destructible stages before the deadline!

Also, we added a development cheat code. Press the key numbers during the game to span enemies or powerups. We'll remove this tomorrow!

We've released the first playable version for the narrative jam!!! We hope you enjoy it! It's still in a very alpha version. The balance of the resources needs more plays to find the best difficulty level, but,hey, we learned about this contest 7 days ago

This game is based in one of my son's short tales. We already made a mini version of this for our biggest project together: "The Wall", but we made a special version for the Narrative contest. We both hope to make it on time!!!

The Wall is a sci-fi horror visual novel packed with cinematic, action-driven moments and interactive QTEs that keep every scene alive. This clip shows the first escape sequence — where your choices decide the path… and your survival.