I am switching game engines (Already did a while ago) from Clickteam to GameMaker, So don't be surprised when you see more than a .exe file in a folder.
Next up
I'm stopping all progress on Oofio's to work on the seventh installment.
I have updated the games Age ratings to fit the current content of the game.
(Does NOT apply to BETAs)
First image: New
Second image: Old
Me at 3 AM on my way to make a full gourmet meal.
Something's happening.
Testing out new lighting and materials.
It's not just Oofio and Redy who got a re-design. Introducing... The NEW Prototype Oofio (AKA P.Oofio)
Moving the game from a DirectX9 runtime to a DirectX11 runtime.
The people have spoken. Here's a "first look" at the new character models. They are also being compared to the old ones here.
Now (and I mean it this time...) that the game is pretty much finished. Here's a Behind the Scenes shot while I work on bug fixes and balancing.
P.Oofio in this image is part of their old planned AI.
New and final teaser.
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