Were still onour way rn were gona be doing a battlesysytem and we added some speical features we’ll relase the Demo as soon as we think it’s ready but so far the co producer our sprite designer our music manager is also the level designer he’s working hard on this I said no gimicks if people think we’re doing a bad job then that’s your opion I can’t stop that anyways we got somthing working to helpus do stuff alot faster once we send it back and forth if you have any orginal ideas for us please comment down below i would greatly appreicatte it.
Next up
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
art comission.
Shadow The Hedgehog X pixel art
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
"Our work is never over" they said.
What you all think
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Microsoft Windows XP Unprofessional (windows logo prototype)
Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)










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