1 year ago

A little update on the Carver model being modeled by @Perrypossum.




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Character references made for artists! @Imperial-Master64 (who will be doing cardboard cutouts and posters) and @Dominickdoggoc4d (who will be doing cutscene art and game over screen art!)

If they look goofy, it's cause these are their daytime forms!

Far from finished.

Should also mention that HSaf: SeC will have post shift minigames after every shift (except for night 5!) These will all be different in gameplay to help spice it up and reinforce the fact of this game not being a GSaF: MOI clone, unlike HSaF 1.0!

HOLY UPGRADE BRO

I SWEAR THE TEXTURE PAINTING THING WAS ALL I NEEDED ACTUALLY

How my dog looks at me before he runs away.

Quick render I made

If you have any questions about Hollow Shift at Freddy's, put them in the comments we'll try to answer them!

Big ass forehead fr.

Woohoo! More Comp and tracking :)

Colmap is really a powerful tool!

All of the compositing was done in-camera per-say.

Turned out amazing I think :3 It flickers a little, but that's bcz there were like 150 samples, so it's fine :3