
A little video of my current game I've been working on for months:
Next up
Rock is travelling to a tower.
I tried
This is made in a console application, I tried my best (this is coded, not actually drawn in a program, using background colors and foreground colors), this is for my current game, I plan to switch engine after finishing it, not sure to which one, though.
Happy Valentine’s Day! @OperaGX
dropped the Valentine’s-inspired game Maximum Load. Guide PC Man through a satisfying install. 🥵
2 quests celebrating the game have entered your log! Play #MaximumLoad here: https://bit.ly/maximumload
Hello, everyone! I wasn't too happy the way FONO was turning out and decided to restart development from scratch! Here you can see some sprites.
@HowlingHamster
are long-time Jolters whose upcoming game Sub-Species was just written up by The Escapist!
Celebrate their upcoming game by completing the quest celebrating them!
Update on FON2: This is what the main menu will look like.
Note: The game will still be a console application/a console app
Hello, everyone, here's a little information about my future projects. I plan to upload 2 games this year, one being a tinier project, one being Fairytales Of Natur 2, a sequel taking place 5 years after the events of the first game, updates coming soon.
Happy Devruary! Devruary Day 14 celebrates @baskaraeurgava
! They're an Indie game developer from Indonesia who created the EURGAVA franchise. We also have a question for the devs of Game Jolt: How do you know when a game is ready to ship?
Here's an updated version of the beginning of the first level:
Features created so far:
- movement mechanics
- combat mechanics when playing as Rock the Mage
- a rat enemy and its movements and interaction with the player











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