Game
GameJolt API - Unreal Engine Blueprint Plugin

4 years ago

A look into the 'future' (1.7)


Action Specific Events

Personally, I didn't like the setup with the enum / switch after the OnGetResult Delegate is called. So I wanted to provide an alternative for a more 'pragmatic' programming style.

Every function with 'Fetch' in its name has a matching event delegate allowing you to only listen for those responses. You also don't have to call the matching 'Get' node because the events will contain the result directly!

This feature in action can be seen in the image at the top of the post

All 1.7 Changes

  • (+) Added Action Specific Events

  • (+) Added RemoveRewardedTrophy and GetTrophyRemovalStatusfunction / node

  • (+) Added GetUserInfo

  • (+) Added CheckSession and GetSessionStatus function / node

  • (+) Added FetchUsers function / node

  • (+) Added FetchFriendlist and GetFriendlist function / node

  • (~) Changed DisplayName of FetchUser from Get Users to Get Current User Info

  • (~) Deprecated FetchArrayUsers(use GetUserInfoinstead)

  • (~) Merged bGuestand m_LoggedInto bIsLoggedIn

  • (-) Removed deprecated variable GameJoltComponentEnum

Release Date

I'm going to finish all the remaining events today, but I will not release the update until the documentation is (finally) done. (You will still be able to compile the update by yourself as soon as the MR57 is merged). I hope that I can do it by today or at least tomorrow.



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Next up

2.0 Coming | Major Changes | Announcing Utility Plugins

The First Release Candidate for the Rework is available now!

Download it here or on GitHub: https://github.com/Free2Play-Entertainment/ue-gjapi-core/release…

Feel free to report bugs, give feedback or request changes!

Plugin Settings are here!

If you want to integrate the GameJolt API with Achievements, Scoreboards and more using Blueprints, feel free to check out my plugin available here on GameJolt https://gamejolt.com/games/gjapi-bp/318270

Version 1.2.5 is available now! Be advised: A setup like this is now required! You have to call the IsUserAuthorize / Is User Login before adding scores / reward trophies.

Chiaki Nanami!

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Runestones: from concept to in-game model🗿