Game
FNaS: Sonic's Speedy Custom Night [Unofficial]


10 months ago

A majority of Clone Sonic's AI has been coded, I just need to make the jumpscare to finish, but the question is, which of the fnas 1 jumpscares do I base it off? #fnas


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Clone Sonic's new jumpscare is finally finished!

And it only took 3 months. That's roughly 8 weeks longer than last time!

In seriousness, I did take a break in the middle of it. But it came out really well!

Anyway, here's a little preview of it.

8 wips for clone sonic's jumpscare remake

three days later oops! thanks for nearly 3k followers tho and hopefully fnas vs will also come soon

that's a lot of clone fonics huh.

most of which are placeholders for other stuff, anyway the coding for the stage is done.

#myhedgehogscloned #fnas

Dr Golden's Mean Bean Machine!

Goofy lil concepts I made for this fun lil idea I kinda wanna try to make real.

(Still coming up with finalizing some ideas for this and when I do I'll prob ask for a coder, musician, etc)

Finally... SSCN alpha 5.0.0 is done...

Clone Mario is coded, yeah.

And here's the changelog as promised.

forgive the random thumbnail and banner changes, I've been messing around with the overlay layers and wanted to see how they look on the page itself.

I think they're at a place I'm happy with now.

Clone Channel art for September 2024, featuring Knuckles the Echidna from RockClones!

Along with Clone Mario, '15 Golden Sonic has also gotten an update! Mostly just to remove those pesky proportion issues from the original...

I hope you all enjoy these new versions of their info sprites!

#fnas #fivenightsatsonics