Game
Employee Simulator
2 years ago

A new (and final) demo is coming out on Steam on July 30th.
1 job, 3 scenarios, previous issues fixed, more gameplay oriented than story oriented.
More screenshots and a post soon about that!




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AIs are working and are fully autonomous to complete orders from customers ! One is doing french fries, the other is doing ice cream.

It'd be important to determine which items are used (but not locked, you can still use them) by AIs to avoid disturbing them during their job!

Restaurant customisation is not something you can skip, because as you progress through the game, you will unlock new stuff to place.

Here are 3 different layouts.

Drink feature WIP ! The kitchen is almost fully working. Can't wait to work on AI, it'll be fun to code. The game's page will be updated in a few minutes too to match the current game's state. Available to wishlist on Steam!

My custom node editor is working wonderfully. It will be a good friend when working on dialogues! #Unity

After weeks of work, bug fixes and a ton of optimizations, I finally have a bug-free (afaik) game with an extended map and improved gameplay. New places like a shop, a bank or houses have been added to improve the gameplay, story, and the difficulty.

As you can see, inventory & quest systems are working. I've improved dialog system too. I've renamed the motel to "Backroom Motel" as it will be an important part for the story. Also changed quests & events to runtime-compiled scripts.

I'm happy to say that the demo of my game is out. You can download it from my page! Do not hesitate to say what you think of it. Playable in FR and EN. If you want to do a video, please tell me!

Some new 3D models, new AI with a modulator system, new textures using AI (stable diffusion), and some improvements gameplay-wise. Starting to add new things like trash bin and knives.

The first scenario of my game is available for download! Do your first job as a Job at Risk employee, and learn how to make some burgers!