Next up
Little Attack
I finally finished the attack animation for #Klove's little knight. I'll do more positions and moves at night, since I'm busy with #ReunionFate during the day.
#PixelArt #PixelArtist #PixelAnimation #Animator #PixelAnimator #Animation
Confirmed improvements
Good news, the experiments with the new sprite layout have been successful. We just need to test it with multiple animations and find a way to make it easier.
#IndieDev #HorrorGame #ReunionFate #PixelGame #PixelArtist #PixelHorror
A story with an ending
I can finally confirm that the #ReunionFate story has been completed. I'll finally be able to deliver a complete DEMO of absolutely everything planned.
#IndieGame #GameScript #IndieDev #HorrorGame #Indie #PixelGame #Writer
The exclusive skins of Steam, Play Store, Itch and GameJolt will now have exclusive abilities, these skins will no longer be common, they will have advantages
#IndieDev #GameDev #Sherry #Skills #PixelGame #PixelArtist #Skins
LMAO, this thing happened to me, I find it quite funny that it happened to me without knowing how to do it
#IndieDev #GameDev #Indie #PixelArt #PixelArtist #PixelGame #Pixel #Sherry #IndieGame
I'm almost done with the Mining Beetle, one thing I want to add is Joypad compatibility but at the moment it's uncertain if I'll be able to
#IndieDev #GameDev #Games #Gamer #IndieGame #PixelArt #PixelArtist #Sherry #Mining #Miner
Art and Design
Last night I started this animation and I'm finally happy to have finished it. It really helps me better understand the software I use and see what tools it comes with.
#IndieAnimation #Klove #IndieAnimator #PixelAnimation #PixelAnimator
The alpha test is closer than ever :
A small significant progress, I finally resolved several errors and activated the skins for Saw, only the song and the effects would remain
#IndieDev #IndieGame #IndieGamer #PixelArtist #Sherry #PixelArt #PixelGame
Sherry will continue with Bitbit's Garten
Unfortunately, I had to pause Sherry's development for personal reasons along with her comic, but don't worry, I now plan to improve it and finally release it.
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