Game
30 Floors to Freedom
6 years ago

A new demo is coming soon. Below are some detailed fixes as well as what is being worked on.


  1. The ranger is no longer invulnerable. This was an error involving her having equipment already equipped at the start of the game.

  2. Enemies in the second dungeon should be able to deal damage now.

  3. You can no longer walk through walls in the second dungeon.

  4. The mage has increased mp and a healing spell available at level 1.

  5. Each character now heals hp and mp when they level up.

  6. Dungeon three will now be added to the demo.

    These fixes will be in the new demo that I plan on releasing this week. In the future the only demo updates I plan on doing are bug fixes and balancing issues. The next three dungeons will only be available in the full release. Thank you all for your time and I hope you enjoy your day.



0 comments

Loading...

Next up

4th dungeon is in progress. Sorry it has been so long, school has kept me busy.

Here's a look at the battle ui. At the start of the battle you are given the choice to fight or run.

Level up screen has now been implemented. You'll be able to see how much experience you have after a battle. This will be in the new update that will be uploaded today. Thank you for your time and support.

Moonlight Peaks is a life-sim where you can live your magical farm life! ✨

Don't miss out on completing our quests celebrating the game to get sticker packs, coins, and more!

Play the FREE demo: https://bit.ly/MoonlightPeaks

Working on getting the second dungeon ready playability wise. I'll try to change magic to skills for the two characters that don't use magic, but I'm not sure I can. Hope everyone is having a good Friday.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

I've started work on the new dungeons. All redesigns of dungeons 1 & 2 have been completed.

I've started work on the new dungeons. All redesigns of dungeons 1 & 2 have been completed.

Some concept art for the Dwarven Mines area that came out this week in Eterspire's latest update

Just giving a look at the testing that is currently going on. I'm testing a boss with each character with base items and at the same level to efficiently balance the game.