Next up
This week, work began on the final revamp to the core mechanics! A redo of the Conversation battle and its systems.
An Aspie Life is now OUT!
Playing
A new update as to what has been going on... Award Winner!
This week the focus was on balancing the game’s character statistics and adding locked Trap Doors.
30th of March
Well, once again I am back from the dead! I have edited how the Bullet-time slow-motion system works and a bunch of other stuff
NEW scenes in An Aspie life
New Game page!
Haven’t posted for a few weeks, as I wanted to focus on a re-work of the AI system. I was attempting to finalize and fix up the final few bugs in the Enemy AI!
0 comments