I have decided to implement a new speed mechanism for this game. Few rpg games have already implemented this, but I don’t see this in pokemon games. Basically a speed object will run through bottom of the screen over a bar. Faster the pokemon,faster would be the object. When the object reaches the end of the bar, that pokemon can make a move. Thus this is not exactly a turn based game. A faster pokemon might get two hits if it is against a really slow pokemon.
Next up
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Werehog transformation process. #sonicunleashed
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
Showing off player 2 😎
What do you think?
Regional Bulbasaur. #Pokemon
A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !
Coming Soon...
A sneak peek at the new OST, can you guess what this song will be used for? 🤔
I made a small jungle house.
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