Game
Into Draconia

10 months ago

A new update for Into Draconia has been released, bringing it to version 0.4.0! Two new locations have been added and a slew of bugs have been fixed - make sure to transfer your saves to the new version!


The highlight of the update is, of course, the two new locations, both of which can be accessed from Draconia's caves:
- First is the Wizard's Tomb, which contains many traps and riddles, but also magical artifacts, yearning to be used by worthy heroes. The Tomb can be accessed from the first section of the caves by going east.
- Next is the Sandmound, the final section of the Caves - a vast desert containing hard battles, including the hardest fight the game has to offer - a confrontation with the vicious Bulette, who guards the entrance to Lower Draconia.

ㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤ♦ ♦ ♦

Many bugs have been fixed in this version, too, along with oversights (by yours truly) being rectified:
- You can now go into fullscreen by pressing F5 at any time, or you can press F6 to choose from one of the different screen ratios.

- Added an achievement for convincing acolyte Dorn to kill himself.

- Replaced Rodigast in the intro because he wasn't even supposed to be there.

- Fixed the interactions with God, mostly the fact that he changed the music to a goofy tune when you finished talking to him.

- You can now use the Bead of Damnation at the big tombstone in the Catacombs.

- Finished Robin's quest and added ghosts in many areas of the game.

- Fixed the Stirge encounter, previously you could bypass it by taking the path to the right.

- You can now advance Alice's quest after rescuing Dorn from the Catacombs.

- Fixed the improper stealing animation for the pickaxe and records in the Old Mine.

- You can now cure Fear by resting.

- The Ranger's skill "Natural Medicine" can now cure diseases.

- Fire User's "Burn Wood" no longer ignores magical defense.

- Added a funny interaction if you have both Keith and Ivy in your party after the Water Naga fight.

- Avian animal companions now use Talons instead of Claws. The stats are identical between the two, however.

- Fixed the messages for Bard's "Protection from Evil" spell - previously it said as if a Fire Shield has expired, now it's typed out properly.

- The "In The Wind" achievement is now given upon reaching level 10 instead of level 20.

- Elementals such as Blazing Embers now drop Magic Dust, a crafting material.

- The Enchanter's "Weaken" spells no longer apply Insanity.

ㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤ♦ ♦ ♦

If you do not climb a high mountain, you will not comprehend the highness of the heavens.



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