Game
9 WORLDS
6 years ago

a problem too large to ignore: "goatboys bizarre adventure" has stronger systems then either of the 9 WORLDS games

https://www.minds.com/errArachnica/blog/a-problem-too-large-to-ignore-goatboys-bizarre-adventure-has-1027432579468369920




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*it's 2am, do you know where your O R B is?*

in serious news, the book progress continues but in the meantime, i figured i'd gamejam some horror during spooky season.

the UI states work now.

player UI is coming together.

HUD test

the star generation is running once again finally. sorry it took a year but the game engine switchover took a while and for the engine itself to update some things.

main menu controls work now. work on the new game start of setting the factions properties can begin now. after that, i can plug that info into the world generation, and we're off into gameplay.

rigging ragdolls, even for some light art pictures, is hard and annoying, but im slowly figuring out how to convert these

limited working code for painting planets, not all the sections work right just yet, sadly.

#strategy #scifi #textadventure #rpg #4X

ingame machines and gameplay build progressing.